Kampania |
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IzW SotBE MT PW PS OoDB PPS ZwM NT Wolność OP NO SoF |
Era |
D Wb Ww - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Język |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Some of the most powerful and experienced Marauders choose not to take on the responsibilities of being a Marauder Lord, and instead choose to be the first to land and plunge into battle. They wield a torch in battle, and, as a symbol of their status in Marauder society, are always given the right to burn away the first civilized building during raids. Their strength and fury in battle is a constant source of tales throughtout the land, and even the most skilled warriors can not stand in their way for long.
Awansuje z: | Pillager |
---|---|
Awansuje na: | |
Koszt: | 90 |
PŻ: | 62 |
Ruchy: | 6 |
PD: | 100 |
Poziom: | 3 |
Charakter: | chaotyczny |
ID | Marauder Scorcher |
Zdolności: |
sword sieczna | 12 - 4 wręcz | ||
torch ogień | 15 - 2 wręcz |
Odporności: | |
---|---|
sieczna | 10% |
kłująca | -10% |
obuchowa | -10% |
ogień | 0% |
chłód | 20% |
astralny | 0% |
Teren | Koszt ruchu | Obrona |
---|---|---|
Bagno | 3 | 30% |
Grzybowy gaj | 3 | 30% |
Góry | 2 | 60% |
Głęboka woda | 100 | 20% |
Jaskinia | 1 | 20% |
Las | 1 | 50% |
Otchłań | 100 | 100% |
Piasek | 1 | 40% |
Płytka woda | 2 | 30% |
Wioska | 1 | 60% |
Wzgórza | 1 | 60% |
Łąka | 1 | 40% |
Ściana jaskini | 100 | 100% |
Śnieg | 2 | 50% |